﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Audio;

namespace Platformer.NPCs
{
    class Maid : NPC
    {
        public Maid(Vector2 pos, Level l)
            : base(pos, l, "Sprites\\maid")
        {
            sayings.Add("My Lord, Do not leave!");
            Name = "Maid";
        }

        public override string getWhatToSay()
        {
            return (String)sayings[0];
        }
    }
}
